This is a program that focuses on the software, hardware, and mathematical
tools used to represent, display, and manipulate topological, two-, and
three-dimensional objects on a computer screen and that prepares individuals to
function as computer graphics specialists.
Includes instruction in graphics
software and systems; digital multimedia; graphic design; graphics devices,
processors, and standards; attributes and transformations; projections; surface
identification and rendering; color theory and application; and applicable
geometry and algorithms.